Vampires are very attractive, and even beautiful, as the transformation from human to vampire perfects and refines their physical features; this makes vampires more efficient predators, as it allows them to attract and seduce humans. The attractiveness of a vampire is determined by how desirable they were before they died. If an already attractive human were to be sired, their physical beauty would be "breathtaking". If they were of average interest, their attractiveness would be lower, but still beautiful. However, if a completely unattractive human were to be sired, they would only become moderately good-looking, but this is a rather rare occurrence, as most vampires only select exceptional humans to sire.
The physical changes that occur whenever a human becomes a vampire are apparent: their eyes become luminous, their skin pale and reflective, and their fingernails become translucent. Their muscle mass is enhanced and perfected, and they have no further need to breathe. However, because vampires often feel uncomfortable without their sense of smell, many vampires will continue to breathe, not only out of habit, but also as a means to hunt since their enhanced senses can help them to smell blood whenever it is nearby. Nevertheless, their ability to restrain airflow from their lungs allows them to remain submerged underwater for as long as they wish, and contributes greatly to their excellent swimming capabilities.
The hair, nails and skin of all vampires are flawless and their entire bodies are textured with a sleek, marble-like substance which continues to smoothen over time. The teeth of all vampires are beautiful and unbreakable equipped with two pairs of visible, elongated fangs along the upper canines and lateral incisors. Upon their transformation, the newly born vampire will forever lose all natural bodily fluids (with the exception of blood) and their bodily functions will forever cease. It is because of this that vampires are unable to reproduce through pregnancy, unable to produce bodily waste and unable to consume human foods and beverages as their digestive systems can only assimilate blood. If a vampire were to try and consume anything other than blood, they would become violently ill and forced to regurgitate every last bit of it from out of their stomach. The only exception to this is water, which vampires can consume moderate amounts of without becoming terribly sick. However, because water does not provide the same benefits or necessities to vampires as it does humans, most vampires refrain from its consumption entirely.
Lastly, all vampires have been known to manifest a number supernatural abilities, such as superhuman speed and strength. Vampires also have incredibly keen senses and are able to hear a heartbeat from several yards away, smell a single drop of blood from a mile-long distance as well as see in complete and total darkness. Furthermore, it appears that the older a vampire becomes, the more powerful they will be.
It appears that when a vampire reaches a thousand years in age, they will manifest special abilities such as levitation, telekinesis and/or telepathy. However, it is known that some newborn vampires who were sired by "pure-blooded" vampires can develop unique abilities as soon as their first year as a vampire. Contrary to popular belief, vampires are unharmed by garlic, holy items, as well as wooden stakes. All vampires have reflections and have been known to cast shadows. It appears that the main weakness of a vampire is their vulnerability to fire and ultraviolet light. However, as vampires become more powerful with time, their immunity to these substances will also increase, allowing millennial vampires to walk in the sunlight unharmed.
Furthermore, vampires also experience a compulsive "sleep" cycle in conjunction with the rising and setting of the Sun; as the dawn breaks, they become fatigued and eventually fall into a deathlike slumber only to rise again at dusk. Like sunlight, ancient vampires can overcome this weakness. They sleep during the day since Sun exposure causes them severe pain and, eventually, death. This differs from natural sleep, as they become fully dead, and the dawn often triggers their sleep against their will, forcing them to find shelter. Most opt to sleep in some form of coffin, like the archetypal vampire. It is during this time that they are most vulnerable.
Vampires need blood to survive. It has been implied that the need to feed gradually decreases as they age, as David Talbot suggests most newborn vampires must drink heavily every night, himself included, while extremely old vampires are known to survive years without blood, although they still experience the same cravings as any vampire.
Human blood is preferred as it is the most delicious and nutritious, but animal blood and even vampire blood can also suffice. Whenever a vampire feeds on someone, their heartbeats will begin to beat in harmonic rhythm, effectively joining them as one shared pulse. It is because of this that the bite of a vampire and subsequent feeding is an intimate and pleasurable experience for both participants. However, a vampire must take care never to drain a person completely to the point of death, as this would mean death for them as well; because vampires need the blood of the living to survive, by drinking "dead blood" they would effectively take their victims death into themselves.
The process of converting a human to a vampire is often refereed to as "the Dark Gift" and is regarded as a profoundly intimate act for both participants; akin to giving birth and nursing. The feeding act is highly sensual and described as deeper than sex. Because of this unique form of intimacy, and the fact that vampires are instinctively drawn to aesthetic beauty, it is not uncommon for vampires to sire those whom they find physically alluring or humans for whom they hold great affection such as friends, lovers, or relatives.
The process begins with a prolonged feeding period; sometimes over a span of a few days as the vampire drains the victim's arteries almost dry. It is normal for the victim to experience severe symptoms of fatigue after such a long feeding as their bodies grow sick from the significant blood loss. Once the heart begins to atrophy from lack of blood flow, the vampire then replaces this deficit with some of its own by allowing the human to feed from them in return. The victim then experiences excruciating pain as their body expires while their mind and spirit remains intact.
Upon their resurrection, newborn vampires are typically overwhelmed by their heightened abilities and perceptions. Their bodies undergo further changes as their features smooth out and their bowels expels its excess humors as a waste product, presumably through the mouth or anus. Because of their aversion to the sun, coffins or cemeteries - places hidden from any daylight - are a common resting place for young undead, a habit they carry with them into later years. Vampires may also burrow underground to find rest within the earth, especially to hibernate.
The basic powers of every vampire include:
Superhuman Endurance: The power to withstand tremendous amounts of mental and physical abuse and neglect and fully recover.
Superhuman Health: The power to exhibit exceptional weight, height and fitness.
Superhuman Intelligence: The power to learn new information easily and efficiently and remember with absolute clearity.
Superhuman Reflexes: The power to react much faster and with more precision than what is considered normal.
Superhuman Senses: The power to hear, see, smell, taste and feel beyond the range of human capacity.
Superhuman Speed: The power to run, move and jump at supernatural velocity.
Superhuman Strength: The power to throw, lift and carry outstanding amounts of weight with little to no difficulty.
These abilities have only been exhibited by vampires at least one thousand years of age or those who are said to have been sired by "pure-blooded vampires". These powers include:
Fire Manipulation: The power to create and control fire with the mind.
Matter Manipulation: The power to move material objects with the mind.
Mental Manipulation: The power to control and manipulate the actions, behaviors and thoughts of another person.
Telepathy: The power to hear the thoughts and read the minds of others.